The Best Characters On Grand Theft Auto

5. Lester Crest

Lester is the mastermind behind all the heists and although he suffers from a wasting disease which has gradually worn down his motor skills during his life and left him wheelchair-bound he is still no less of a threat. He excels best behind his computer screen and is not a person you would like to piss off.

At an unknown point in time, Lester met and became affiliated with Michael Townley and Trevor Philips, becoming a regular member of their heist crews since the start of their partnership.

4. Lamar Davis

Lamar is the best friend of Franklin Clinton they both went to Davis High School together when they were teenagers. Eventually, the two men became involved in crime. Now going about stealing (or “repo-ing”) cars for the dealership where they work. Lamar always has something intelligent to say, even if he doesn’t have the eloquence to really say it, and he shows that there is more to a small time gangster than meets the eye.

Fun Fact: Lamar was originally supposed to be the character that Franklin ended up being but due to a last minute decision by Rockstar his role was altered.

3. Franklin Clinton

Franklin is a small time gangster, working for a crooked guy who wants him to boost cars for a living. Franklin is the first playable character in GTA V (discounting the prologue) and is our first introduction to the sprawling world of Los Santos.

Franklin was born in South Los Santos in 1988. Following his mother’s death, Franklin moved in with his grandparents. Despite being constantly spoiled by his grandmother, Franklin had decided to take on the role of a street hustler. One of his first jobs was selling cigarettes with Bradshaw however, it isn’t until Franklin jacks Michael’s son’s car that he is promoted into the criminal world of high risk, high reward.

2. Micheal De Santa / Townley

Michael Townley used to be part of a big time gang, pulling off bank heists and getting into ferocious shoot-outs. After he is shot by the police, however, he decides to take the way out; witness protection in exchange for information.

Michael is a great character to balance the three protagonist structure. He strikes a balance between Franklin’s cool, collected attitude and Trevor’s crazy. Michael can be as reasonable as the next guy, but when he’s in a bad mood, he can almost be as manic as his old partner. Michael is about as far away from the stereotypical GTA protagonist as you could get, and it seems rather fresh to start off the game as a success this time round.

1. Trevor Philips

Who else could it have been? Rockstar’s newest psychopath is different because he’s also a protagonist. Trevor Phillips is wild and unhinged. His company, Trevor Phillips Industries, seems to only have two things on its business plan – kill everyone and sell some meth. As the story progresses, Trevor carries out torture, brutally murders people, takes a man’s wife hostage and continues his one man rampage.
Trevor is an unbelievably complex character, and will go down in GTA history as one of the wildest characters ever.

“This is my life’s work. I mean since I was a little kid I-I dreamt big. Y’Know, I’ve always wanted to be an international drug dealer and… weapons trader.”– TREVOR PHILIPS

Agree or disagree with this list? Then leave a comment down below about how you would have designed this list.

War Console Games All The Time

Since man first learned how to fashion undergarments from fig leaves, humanity has scarcely lasted five minutes without starting a war. Whether it’s for land, for religion, or to take down a rotten egg like Hitler and his cronies, we as a people are prone to letting our fists do the talking a little too often. Commonly, resources are the reason that we go to war, whether those in power care to admit it or not. President Bush might like to tell you that he invaded the Middle East for the good of the people, but it just so happens there’s also a hell of a lot of oil over there. When there’s not enough to go around, everyone wants to make sure they get their share. As Tears For Fears once sang, ‘Everybody Wants To The Rule The World’.

The video game industry isn’t quite as dangerous as the Normandy landings, but with a finite number of potential buyers wielding a finite amount of money to spend, console manufacturers will do what they need to do to sell their product to the masses. When Pong was first released in a home version it had to duke it out with a slew of knock offs for market supremacy. Later came the Atari 2600 which dominated sales against largely forgotten systems like ColecoVision. After the North American video game crash of ’83 it looked like console gaming was done for in the States, but Nintendo and SEGA were about to enter the fray, and console gaming would be changed forever.

Nintendo were a card game company that had seen the interest in board games and card games decline since the arrival of arcades, and like any good company that sees the market they’re in shift, they adapted. Moving into arcade gaming and toys, Nintendo found some measure of success with their new ventures, and the next logical step was to move in on the home video game market. Atari were the big name in gaming but the crash of ’83 had decimated the company, leaving the industry wide open for a new challenger to take over. In 1983 Nintendo released the Family Computer in Japan, and after a successful run in their home country, made plans to go international. In ’85, the Famicom (as it had become known) was rebranded as the Nintendo Entertainment System and launched globally.

Meanwhile, SEGA were primarily known for making coin operated arcade machines, but they made an attempt at cashing in on the home console market too. Their SG-1000 console actually launched at the same time as the NES, but due in part to the aforementioned industry crash in North America, the lack of games available for the system, and the fact that their machine was underpowered in comparison to the Nintendo console, the SG-1000 never really found any footing. These days, the SG-1000 is largely forgotten about, remaining little but a footnote in the pages of video game history.

While the SG-1000 failed to make much of a splash, the success of the NES proved that console gaming could be a viable way to make money, and SEGA still wanted a piece of that pie. The SEGA Master System was launched in 1987 to directly compete with the NES for market share. Technically, the machine was more powerful than the Nintendo console, but with the NES having already been on the market for a few years, the Master System struggled. Gamers already had the NES, and trying to convince them to switch to a new system would be hard work; a problem made even harder because third party publishers were largely afraid to take a risk by releasing games on the system for fear of repercussions from Nintendo, and so the number of games available was limited in comparison to the NES.

The Master System didn’t come close to overtaking the NES as the number one gaming console, and so SEGA, still wanting to control the video game industry, decided to change their strategy. How do you convince people to switch to your console when they already have one that’s basically the same? You don’t. You make a better console, and then there’s no debate. And so that’s what SEGA did. In 1989 SEGA released the Mega Drive (named Genesis in the United States), a 16-bit home video game console that was so far ahead of the NES in terms of hardware power that it amounted to the next generation of gaming. In order to capitalise on the generational leap that their new console had made, SEGA decided to take the fight to Nintendo in marketing too, with the now infamous slogan, “Genesis does what Nintendon’t”. And with that, the first great console war had truly begun.

SEGA’s aggressive marketing of the Genesis was something that rubbed off on gamers. Kids would pick up the latest magazines, see the marketing mocking the NES and championing the Genesis as the future, and adopt it for themselves. Unlike any of the previous skirmishes between console manufacturers, the battle between SEGA and Nintendo drew gamers in and effectively put them on the front lines. Being at school in the late eighties meant that you were either a SEGA kid or a Nintendo kid, and you fought for your console regardless of whether you were in the right or in the wrong.

Thinking about it now, it never really made any sense, although you can still see that mentality today if you spend five minutes trawling gaming forums on the Internet and looking at some of the ridiculous things that PlayStation and Xbox fans say to each other. Anybody with their head screwed on properly can see that these companies are all essentially the same; they want your money. And while some might go about it in better ways than others, that fact never really changes. A lot of people talk about Nintendo like their HQ is a sort of gaming Willy Wonka’s chocolate factory; happy minions spending hours crafting games and the only payment they’ll ever need is a child’s smile. Life simply isn’t like that, and like most wars there’s rarely a clear cut “good guy”.

That being said, SEGA’s marketing strategy did seem overly sassy, even at the time. And I was originally a SEGA kid. While the insults might look tame today, at the time it was quite shocking to see a company not only address their competition by name, but publicly call them out. To their credit, it worked, and sales of the SEGA Genesis started very strongly, particularly in Western Europe where the Mega Drive, as it was called there, was a bona fide smash hit.

Nintendo were astonishingly slow to reply. They didn’t even announce their Super Nintendo Entertainment System until 1989, and it wasn’t released until the end of 1990 in Japan. It was released a year later in the States, and a further year later in Europe. This meant that SEGA had a relatively long time to get their claws into the market, and they also had time to prepare for the arrival of a new Nintendo console.

SEGA decided that they needed a mascot to rival that of Mario for Nintendo. They’d tried to make Alex Kidd a thing and bundling Alex Kidd In Miracle World in with the Master System was a clever move, but Mr. Kidd had never really taken off like Mario had. Now, with a brand new Nintendo console hitting the streets, SEGA needed their own mascot. What they came up with was Sonic the Hedgehog. He was bright, colourful, fast, cool and he had attitude to spare. In many ways, his creation summed up what SEGA were about at the time. The Genesis was seen as the cool, exciting new console while the NES was seen as a toy for children. The Genesis was taking games to the next level. Except when the SNES was released, the Genesis was instantly outdated. And that was a massive problem for SEGA.

The Genesis continued to sell well even after the launch of the SNES, but with the Super Nintendo being noticeably more powerful than the Genesis, they’d lost their ultimate bargaining chip. The Genesis was no longer the future. It was no longer the exciting console that laughed in the face of the competition. It was outgunned. And handsomely so.

To their credit, SEGA were at least quick to react in that they changed their marketing slogan to “Welcome to the next level” almost immediately after the SNES arrived, as though not wanting to leave themselves open to attack when people realised that “Genesis does what Nintendon’t” only works when the Nintendo console is weak. But it wasn’t power that was SEGA’s biggest problem. It was games.

Every Nintendo console, whatever you think of it, has had great games. The Wii U is a colossal failure for the company right now, but Mario Kart 8, the latest Smash Bros. and Super Mario 3D World are all stellar games. What is true now was true back then, only tenfold. The SNES has one of the greatest libraries of games ever amassed, and while the Genesis was quick out of the blocks and it made an impact, it simply couldn’t compete in terms of the quality of games.

The Super Nintendo had the likes of Mario RPG and Mario Kart. It had stacks of quality Japanese role playing games, with the likes of Final Fantasy VI still being talked about today as one of the best of all time. There was Zelda and Donkey Kong and Starfox. Even the likes of Street Fighter II, which could also be played on Genesis, was considered to be at home on the SNES thanks to the vastly superior controller on the Nintendo console. But nothing highlights why Nintendo are still in the game and why SEGA are now out of hardware more readily than the comparison between their flagship games.

Sonic The Hedgehog was created as a cooler alternative to Mario, but for all the attitude and all the speed, the games simply didn’t resonate with people in the same way that titles starring Mario did. Even today one can play Super Mario World and appreciate the impeccable game design that still holds up in 2016. Playing Sonic The Hedgehog today, unless you have the benefit of nostalgia, is not remotely as pleasant an experience.

As more and more quality games released for the SNES, sales grew, and Nintendo were gaining on SEGA. By the time the console generation wound up, the SNES had caught and overtaken the Genesis, with the Nintendo console sitting at around 49 million units sold, and the SEGA system being on just under 31 million.

SEGA made Nintendo sweat, but ultimately, they were bested by a stronger system with a better library of games. If SEGA could have capitalised on the strides they made in this generation and improved with their next console then perhaps they’d still be a major player today. Unfortunately, a series of catastrophic errors of judgement meant that their next two consoles failed. The SEGA Saturn was given a surprise release that caught everybody off guard meaning there were no games for the system at launch. After the failure of the Dreamcast, SEGA couldn’t stomach the financial hits any longer and decided to concentrate on software only. Today they’re mostly known for releasing increasingly terrible Sonic the Hedgehog games. And most of them are on Nintendo consoles.

As for Nintendo, their triumph was short lived. After going back on a deal with Sony to make a CD compatible version of the SNES at the last minute, an annoyed Sony used what they’d researched to develop their own console and enter the war in the mid-nineties. The Sony PlayStation laid waste to the Nintendo 64 in sales, and the PlayStation 2 went on to be the best selling home console of all time. Today, the PlayStation 4 battles the Microsoft Xbox One in the current console war while Nintendo are largely considered a quaint relic of a bygone era, outclassed and outsold by more forward thinking competitors.

As the industry moves on and changes, new players come and go, and companies rise and fall. Perhaps Nintendo will announce a new console that will allow them to reclaim market share. Perhaps we’ll reach a day when SEGA return to the hardware fold to have another go at taking the crown. Until then, the battles between Nintendo and SEGA will remain an essential and interesting piece of gaming history; the first great console war.

Things About Charmander You Should Know

Everyone in this world at some point has heard of Pokemon by now. And as a result people around the world have to come to have their own favorite Pokemon that they like a lot especially. Well in this article I am here to convince you why Charmander is a cool Pokemon and hopefully he will be able to enter one of your favorites by the end of this.

1. His Fire typing

One of Charmander’s strongest points is his cool and unique typing. Charmander is a fire lizard style Pokemon, which makes him have a very unique build and design surrounding him. He has a flame and fire rested on his tail that would give out and eliminate his life span immediately is the flame was drenched and extinguished by water of any kind, luckily such an important feature is durable for such a delicate Pokemon.

2. Variety of cool moves

Charmander and its lineage of evolution is known to be able to learn a variety of cool movies and techniques. Charmander can learn a variety of moves like Fire type attacks and even Dragon Type attacks as well. Some of its Dragon movies include moves like Dragon Rage in which it can usually learn in most generations or Dragon Claw usually as a TM by teaching it. These moves prove highly effective towards Dragon Types and other strong Pokemon. It can also learn stuff like fighting moves like Focus Punch and Brick Break and Rock Type attacks like Rock Tomb and Rock Slide as well. Ghost Moves like Shadow Claw are also in its arsenal and some more to mention are moves like Aerial Ace, Sunny Day, Dig, Rest, Iron Tail, Secret Power and so much more.

3. Cool evolution line

And last but not least Charmander’s evolution line is very cool and a major strong point of this Pokemon. At level 16 this little cool fire lizard Pokemon will evolve to an even bigger fire lizard with much more power and speed to pack it with. It gets even more cooler once it evolves at level 36 into its final form Charizard, in which is an even greater prize because it enables to be able to fly and learn flying moves thanks to its newfound wings. And if you have later generations from X and Y forward you can take advantage of evolving into its mega forms both X and Y version and have to opportunity to have an even stronger Charizard at your disposal.

And with that you have a solid explanation on why Charmander is such a cool Pokemon. If you haven’t already don’t hesitate to add this Pokemon to your arsenal and team since you can utilize him to your best of your ability at hand.

Reason You Should Try Counter Strike

Today I like to talk about an integral part of my computer/technology career. Unexpectedly, it is my skill on the game called Counter-Strike. I would like to impart to my readers my knowledge which helped me to be regarded as sort of an “expert” on the field of the said game. More than anything, I want to teach you how be the best on it. Also, I would like to discuss the significance it has in my life and the potential it has to touch others’ lives too.

I can’t imagine life without Counter-Strike (specifically the version 1.3 one). Needless to say, you can tell that I am nostalgic about it. I heard about the latest version that the makers of Counter-Strike are developing right now, which is Counter-Strike Global Offensive. I can already see the importance of your experience on playing Counter-Strike 1.3 on becoming good on that latest version; which can become handy especially now that on the tournaments of these stuff, you can get something over a million dollars as a prize.

So, let’s go into the heart of it: how to be good on counter-strike 1.3? Number 1, Brightness. Enemies are hard to see with the default brightness of the game. Meaning, if you are not the server of the game this is a necessity (this might seem unnecessary but trust me it is. It sounds senseless but it is not). So, to be able to do it, type “map de_dust” on the console. Wait for the console to take you to (guess where) de_dust. After, click ~, and type and enter on the console “brightness 999.” After that, enter “map de_dust” again. Wait until it gets you to de_dust again. Just now, it has the perfect brightness which will surely help you differentiate someone who is your enemy and friend on the game.

Number 2: Controls. Before even starting to play the game, go to the controls part. Click defaults. After that, change how you can buy with F1 instead of B; and how to buy bombs with F4 instead of M. For those of you who are curious, this would make you buy weapons, ammunition, and bombs faster which will make you more efficient on the game. Note, buy ammunitions with F1 + 6 and F1 + 7, instead of the alternative version. Trust me on this.

Number 3: Don’t be the server as much as possible. This is quite crucial. The most important reason why is that you would not be able to use technique number 1, which is the brightness part. There is simply no way of doing it. Plus, if you are playing in an internet cafe, which is what most likely is the case (because that is the easiest way to play it with other people; trust me), you cannot quit just anytime that you want because you would annoy other players. When you quit the game, other players will be disconnected to the game too. I would not worry so much on this certain technique, but I just thought you should know something about it.

Number 4: Weapon choice. Let’s face the elephant in the room. The only best weapon choice for the game is the sniper one. Pair it with pistol F1 + 1 and you have a perfect combo. The key here is practice. Train using the sniper one so that you kill enemies precisely as fast as possible and you would always be good to go. Plus, if you master using your pistol to kill enemies with headshots that would be a plus. Not that I am overselling, you can try other weapons but this would always be the perfect combo/one.
Number 5: Strategic positioning on the game. This is about where you go on the game (the path you choose). The trick here is choosing maximum efficiency. What I mean here is choose your position on the game so that you balance your safety and ability to kill enemies in the best way. Players on this game are very vulnerable. You can get killed in literally an instant. Protect yourself as much as possible without losing your ability to kill enemies. Since you already chose your perfect set of weapons, this would be like a walk in the park. With a sniper, choose a place where you can use it such that you are hidden but at the same time has the vision to hunt your preys.

Number 6: Map choice: you only have three options for this: cs_deathmatch, de_dust, de_dust2. Why? It is really tempting to say just because when you are already into the game, because it is just the way it is. However, for beginners out there, it is just the way it is because it would make the game fairer if you know what I mean. There is no special treatment and/or unfair advantage for either teams. Therefore, players equally enjoy the game (which is always a good thing).

Needless to say, it has a significant impact on my life. More than anything, it taught me how to be a team player and accept defeat graciously. It is a game where you can be yourself, make mistakes, get defeated or win with no pressure or someone judging you. Personally, it is a good environment to be in as a child. It might also added to my tech-savvyness. Despite it’s violent connotation, I disagree that it has negative impacts on anybody. So far, it didn’t lead me to be violent to other people. Contrary, it made me more compassionate, warm, and social.

All About Retro Game

#5. Games Were Simpler Back In The Day

Video games have unquestionably become more ambitious and impressive in recent years. When you look at the likes of The Last Of Us, it’s impossible to overstate just how far video games have come since people were playing Pong forty-odd years ago. But for all the innovations within the medium, and for all the new fangled ideas and increasingly elaborate control schemes, there’s something to be said for how much more straight forward things were in the games we played as kids.

Gaming today can be difficult for people without the muscle memory that comes from years of dedicated gaming. Give your mum or dad a PS4 controller and if they’re anything like mine they’ll spend half the time playing the game looking down, attempting in vain to remember where all the buttons are. Use the left analog stick to walk, hold X to jog, or tap X to sprint. L2 is aim and R2 is shoot, but R1 becomes shoot if you’re driving because in a car R2 is the accelerator. R3 (that’s when you click in the right analog stick) let’s you look behind you, and to open the menu you need to hold down the touch pad. And that’s just part of the control scheme for Grand Theft Auto 5, one of the best selling games of all time.

Even for seasoned veterans the increasing complexity of games can become a turn off. Super Mario World is still as intuitive as it was back in 1990 because the inherently simple design and pick up and play nature of the game made it timeless. You can give a kid who’s never played a Mario game the controller and within seconds they’ll have worked out how to play. This simplicity is an attractive concept, which is almost certainly part of the reason that retro games like Shovel Knight and Axiom Verge are so popular today. The simpler a game is to play, the more inclusive and immediate the fun. Retro gaming has that in spades, and that’s the reason I’m still playing Super Mario World twenty-six years after release.

#4. Retro Games Have Better Music

As gaming production values have increased over the years, we’ve seen the medium change in many ways. We made the jump to 3D, we now have voice acting, and elaborate cut-scenes tell complicated stories that rival those seen in television or on the big screen. Games today feature fully orchestrated scores or soundtracks featuring popular music that are every bit as impressive as what we’d see in other mediums, but it feels like we’ve lost something along the way, too.

I can still hum the theme music to Treasure Island Dizzy on the Commodore 64. I was playing that game nearly thirty years ago and I haven’t played it since then (and I’ve still never beaten it, damn it) but I can still remember the theme music that plays in the background in its entirety. I played games last week and I couldn’t even tell you if they had music at all.

Because of the simplicity of early games, and without voice acting to tell a story, the music had to be good. Other than a few crummy sound effects, the music of the game was the only aural stimulation that the games provided. There are still great game soundtracks today, but they seem few and far between when compared to the games of my youth. Mega Man, Castlevania, the early Final Fantasy games, and iconic titles like Zelda, Mario and Sonic the Hedgehog – these all featured highly memorable tunes that stick with us long after the last time we played them. I still remember how the music for Commodore 64 classic Prince Clumsy changes when you save the princess at the end of the game like I was playing it yesterday. We can’t really say that about Shadow of Mordor, can we?

#3. Games Used to Work Right Out of the Box

One thing that games from yesteryear unquestionably did better than the games of today is that they, well, worked. You’d think that it should be a pretty fundamental aspect of any product released to the market, but it’s truly staggering how many games in 2016 ship broken, requiring either days or weeks of server tweaks to get the multiplayer working, or enormous day one patches to fix all of the bugs that made it onto the disc. Today, if you don’t have a decent Internet connection in your home, some games are genuinely unplayable, and many others severely hampered.

Street Fighter V released earlier this year, with Capcom promising that the single player Arcade Mode, a staple of the series, would be available to download in July. What if you don’t have an Internet connection? Well, then you’ve got half a game. That’s not a problem we faced when Street Fighter II released on the SNES in 1991. Back then, we had no Internet acting as a safety net for developers. Games had to work right out of the box.

Going back and playing Global Gladiators today is as simple as popping the cartridge into your Genesis and turning on the power. It works now as it did then; exactly as it should, and without any fuss. This is one of the many great things about retro gaming; if you’ve got the game and the hardware you’re pretty much good to go. You don’t need to download drivers, or updates, or patches. You put in the game, and then you play. Just like you should.

#2. Games Used to Be More of a Challenge

Today, anybody who keeps up to date with the latest trends in gaming will likely know of Dark Souls and Bloodborne, and the reputation these games have for punishing difficulty. Gamers flocked to the Souls series in droves, excited to play a title that challenged them and refused to hold their hands. There’s no extended tutorial sections. There’s little in the way of help. You can’t pause. And every enemy can make mincemeat out of you unless you learn their attack patterns and act accordingly. It’s exciting for a game to provide us with an uphill struggle like this, but then, I’m old enough to remember a time when every game was like this. And worse.

Modern games have a tendency to spell things out to the player, often to an almost insulting degree. Popping a disc into a PS4 in 2016 means waiting for the install, then the day one patch, and then when you finally get a controller in your hand you spend the next two hours being walked through the early stages of the game like a kid on his first day of school. Everybody likes a bit of help now and again, but there’s something to be said for just being thrown in at the deep end and being told to sink or swim.

#1. Nostalgia

Nostalgia might seem like a cop out answer; after all, looking back on the past with rose tinted spectacles is often what fans of anything retro are criticized with. It’s easy to dismiss nostalgia as a way of justifying the opinion that everything was just much better in your day, but the truth is that nostalgia is an immensely powerful agent and it shouldn’t be ignored.

Today, we watch rubbish movies and bemoan the use of obvious CGI, but we’ll happily sit through Raiders of the Lost Ark and not bother mentioning that the melting Nazi at the end looks like he’s made out of plasticine. We listen to the appalling pop music of our youths with a reflective smile on our faces while turning our noses up at Justin Bieber’s latest video. And we’ll talk about Final Fantasy VII as though it were second coming of Christ, completely ignoring all of the flaws in the game that we’d hang a modern game out to dry for. Nostalgia is a strong enough influence to make us believe that Sonic the Hedgehog was actually ever good. Now, that’s serious.

The reason a lot of us like playing old games is simply because of the feeling we get playing them. I’ve played hundreds, if not thousands of games in my time as a gamer. And I’m smart enough to know that in that time video games have improved in almost every way. But that doesn’t change the fact that if I load up Street Fighter II I remember the days of playing it during the school summer holidays with all my friends. I remember the day I completed Toejam and Earl with my brother every time I hear the first few bars of its ridiculously funky theme music. And I remember the giddy thrills we got when we first got the fatalities working on Mortal Kombat II.

Playing old games, just as with watching old movies or listening to old albums, transports us to a time in the past that we like to remember. Whether it’s memories of old friends, loved ones, people we may see every day or might have lost touch with, every old game we load up is a window to the past and that’s special. The latest Call of Duty is never going to compete with that.

Tricks on Starcraft 2

The best way to improve at Starcraft 2 is to play a lot. It sounds silly, but it’s simply true. When I started playing, I was originally placed in gold league and stayed there for a full three months. Then, slowly but surely, I rose up until I was in the top 50 Grandmasters in America.

Obviously, not everyone can become a Grandmaster (it requires, amongst other things, exceptional reflexes, reaction time and coordination), but I firmly believe that, with practice, everyone can become a master at Starcraft 2.

The first thing to work on is understand the game mechanics, namely: armor vs non-armored, range, attack speed, damage reduction, hidden bonuses, splash damage, etc. For instance, one thing that makes the Terran siege tanks so powerful is the fact that they might hit not just one unit, but up to 8. Obviously, the 70 damage they can quickly become 300-400, making them one of the highest-damage units in the game.

Every unit has its particularities and becoming intrinsically familiar with them will greatly improve your play. Any Protoss player, for instance, knows how to individually blink their stalkers to save them as they are about to die. Likewise, a Zerg player knows not to group their mutalisks during a raid if the enemy has air splash damage, such as a Thor.

The second thing to improve on is your knowledge of group battles. Almost all Starcraft 2 games are decided by one large confrontation, where the loser will be left on the defensive, rolling back, while the victor will keep pushing and destroying the economy and production capacities of the loser. It is better, in my opinion, to retreat from a battle that is clearly lost rather than lose every single one of your units in a lost defense. There are such things in Starcraft 2 as pyrrhic victory, where you somehow manage to hold a magnificent defense, but lose so much time and resources in the process that your other bases are left defenseless.

Another key trick to improve at Starcraft 2 is to utterly master the art of macroing, i.e. producing units, mining bases and, most of all, expanding. If you watch professional games, you’ll notice all of them expand very quickly, sometimes dangerously fast. While risky, an early expansion can bring him double the amount of minerals and gas you’d grab on one base, giving you a decisive advantage in the mid-game.

Lastly, take the time required to define and improve your style, whether it is micro-aggression, economy or turtling. Learning which race suits your best will also help you develop as a Starcraft 2 player and slowly grind up until you reach master. In my mind, with one or two hours per day, any player can become a master within 6 months if he practices correctly.

All About Pyramid Solitaire

Pyramid solitaire is a fun solitaire game that’s quite different to normal solitaire- in most solitaire games you build up cards onto a foundation, but in Pyramid solitaire you remove cards! Cards can only be removed when they add up to 13. With it’s easily recognisable layout (shaped like a pyramid), and requiring a combination of luck and skill, it’s a popular solitaire game played by many.

The basic rules are…

  • You win if you can remove ALL cards from play
  • Cards are removed in pairs, when they add up to 13
  • You can deal from the talon at any time
  • You get 2 redeals of the talon
  • Only a maximum of 2 cards are visible from the talon at any time

You can only use cards that are completely uncovered( If a card is in the pyramid but covered by another card, you cannot select it)
For example, if a part of the pyramid looks like this…

... K... 

... Q.7... 

..2.4.7..

.5.8.K.J.

Initially you won’t be able to pair the Jack with the two (because the two is covered by the five and the eight cards). Start by removing the five and eight. Now the 2 card will be uncovered, and can be paired with the Jack card.

The possible pairings in Pyramid Solitaire are…

King

Six Seven

Five Eight

Four Nine

Three Ten

Two Jack

Ace Queen

Kings are a special case, that are removed on their own.

Pyramid Solitaire Tips

  • Don’t just automatically combine any cards you see. Knowing when to match and when to hold off is usually the difference between winning and losing.
  • Always remove Kings as soon as you can. There is never any reason to keep them in play.
  • Look for cards “trapped” by other cards underneath. You may need to remove specific cards in a certain order to get to them

Here is an example of a “trapped” card…

... 2... 

... 5.3... 

..8.8.4..

.7.8.6.6.

Notice the five has 3 eight’s underneath it. Fives are removed with eights, so we’ll need to pay special attention to this inversion. That 5 can’t be matched with any of the eight’s underneath it. Wherever the other 8 is, we will need to keep it for THIS five. If we use it on another five, then we will never be able to remove this one, and the game will become unwinnable.

That might sound a little complicated but don’t worry too much about it- you’ll start picking it up effortlessly the more you play.

Tips To Choose Minecraft Servers

You may find it hard to choose a quality Minecraft server. There are tons of options to choose from. Based on your choice, you can go for the best option. But the million dollar question is how can you get started? Since there are too many options, making the choice will be difficult. In this article, you will know where to look for servers. Once you have gone through the entire article, you will be able to get access to the best servers.

Check out Lists of Servers

There are tons of websites that offer a list of Minecraft services. You can check out the sites to choose the best server. Since the lists are given based on popularity of the servers, you may want to look for active servers. However, keep in mind that some servers pay for a higher rank on the list. To identify these servers, you can see a star or the label “sponsored” next to a list item.

Type of Gameplay

You should go for the best gameplay type. Moreover, the tags or the descriptions of the server will let you know what the server is about. Maybe you are familiar with the majority of tags or descriptions, especially if you have played your favorite games on some of the most popular servers.

The population

The majority of lists show the number of players that are logged into a specific server. How can you choose one? If you are in search of a server to play small games, we suggest that you check out a server that has a minimum of 100 people signed in. Aside from this, if you have been in search of an intimate community, we suggest that you prefer a server with around 50 people logged in.

Grief protection

The majority of players prefer this feature. The reason is that grief protection makes it harder for other players to take down your items and buildings. Typically, survival servers have this thing mentioned in the description. But you won’t find this information on every online server.

Technical information

You may also want to check out technical information as well. At times, you may get this information from the server description. Alternatively, you may look at the tags used by server lists in order for organizing the servers. But if you can’t find the information at any of these places, you may want to go to the website of the server.

Server website

You should browse the server site as well. Once you are on the site, you should examine it to find out if the web pages or forum posts are great to look at. Can you find the information related to the community, staff, features and server rules? Actually, good servers give importance to their site, making it informative and user friendly.

Explore the server

Lastly, you may want to explore the server. As a matter of fact, trying the server out is important if you want to know more. Actually, good servers always have moderators and administrators online to help people answer their questions. They are there to tell you the server rules and features.

Hope, these tips will help you pick the best Minecraft servers without any hassle.

Best VR Games For Your Android

VR or virtual reality is the new innovation by the tech world that has become an integral part of almost all sorts of games online. Virtual reality is a three dimensional environment that would render live and interactive experience to the gamer. There games are being designed to enhance the quality of the games and to give an awesome gaming experience to the gamer. The more innovative and user-friendly versions of these VR games are coming up in these days that are compatible enough even on smart phones.

Latest VR games would allow you to play the game on multiple devices with a single gamer name. You can play while commuting also by using your android phones. The latest versions of VR games are designed in such a way that they would render the same experience as a pc, laptop or a play station. Now as we know what is a VR game is all about let’s look at few latest VR games designed for android phones,

• Mekorama VR – A puzzle game where you have to guide a small robot through various levels. At the beginning it’s quite simple because there will be few stones to be moved but the difficulty increases from one level to the next. In this game you use the controller to move the stones and show the robot the way to move up.

• Hunters Gate: A game for action lovers – You will become a savior of the world when the world has been attacked by demons and you have to keep them back. This is a fun-filled and graphically impressive game. This is a famous rolling game whose elements make you stronger over time and will teach you new skills. For playing this game you must use daydream controllers, and these controllers help you in keeping track of what’s happening from above, which reduces your too much interaction with the virtual movement.

• Need for Speed: A VR game for admirers of speed, the game enhances the sensation of speed by Virtual Reality and is probably the best racing game for Daydream-capable smart phones. An exciting ride is guaranteed because of its impeccable graphics and breakneck-pace. Besides that the choice of customization and car tuning made this game more enchanting and exciting.

• Gun jack 2: End of Shift – A game where you will be sitting on cannon on our solar system and fend off the attackers who are desperate to steal the minerals from our planet. You will be having immense arsenal weapons and can control everything with your gaze.

Benefit of Playing Sudoku

Sudoku is among the most popular brain number games. The game requires players to fill blank boxes in the puzzle using specific rules, thus pushing the brain extensively to solve. It is a good game that challenges and exercises the brain, bringing in lots of benefits too. Whereas it seems like a very difficult game that only adults can handle, there is easy Sudoku that suits children as well or beginners for that matter. If you like solving puzzles or playing other mind challenging games, then you should also consider playing Sudoku. Here are some of the benefits that come with the game making it worth trying out.

It increases focus – This game requires focusing complete attention to solving the numbers and in the end it helps improve mind wondering tendencies. By focusing clearly on the task, performance is greatly boosted and you will find that you are more alert. It is one of the reasons that the game is great even for kids.

It keeps the mind stimulated – This is because the number game keeps practicing the process of logical thinking. You also will greatly manage to improve number skills using this game.

It helps improve memory – The truth is that logic and memory do work hand in hand especially when playing this game. You will need to memorize the number and use logic to figure what the missing numbers are in the game.

It improves mental maths – This is an advantage that will work very well especially with kids. Sudoku has a way of polishing cognitive skills in children because it familiarizes them with numbers. It becomes very easy for them to work out sums without the need to write everything down and work them out.

It boosts happiness – By managing to accomplish the puzzles, you will have a happy sense of accomplishment and this keeps you happy. This is especially the case when you finally nail a difficult puzzle that gave you lots of challenges to solve.

It reduces risks of Alzheimer’s – It does this by keeping the brain active, hence lowering the risks of the condition. It is indeed very good for the brain.

It helps divert energy in a positive way – There are so things that can be done with extra time but not all of them are beneficial. In fact, most are time wasters and bring nothing positive, especially where children are concerned. This puzzle makes a very beneficial filler into that extra time and in the end it also teaches children how to be patient and never to give up.

The fact that Sudoku can be enjoyed in different levels makes it great for both children and adults. Even as a beginner, you can find puzzles that challenge you but are not necessarily difficult, so you can move up the levels according to how comfortable you are and how far you are willing to challenge your mind. The many benefits definitely make the brain game worth playing.